World of Warcraft: Warlords of Draenor is Live!

Last Updated on Tuesday, 18 November 2014 02:43 Written by HalonaZAT Thursday, 13 November 2014 12:01

Warlords of Draenor!

Warlords of Draenor!

“World of Warcraft: Warlords of Draenor” is Live!

Blizzard’s fifth expansion for World of Warcraft, subtitled “Warlords of Draenor,” has gone live and players are now logging in to discover another 10 levels of content. This time round the action leaves behind the East-Asian themes of Pandaria to return to the planet of Draenor that players last visited in the first expansion “The Burning Crusade” but with a twist.

In ‘TBC’ the action took place after the planet had shattered apart. In ‘WoD’ players go back in time to a pre-shattering era. Draenor is still whole and the stabilty of the world’s politics is threatened by a bunch of angry orcs. Same old, same old right?

There’s a lot of changes to the basic game – stats have been ‘squished’ to bring all numbers into a more manageable range, abilities have been pruned to remove or combine things that no longer felt essential and several new items have been introduced.

One of the ‘biggest ticket’ items for many players is the ‘Garrison’ which is a step towards the idea of player housing. It’s essentially a phased town whose state belongs to the player depending upon how much time they’ve invested into the expansion. It can be customised to suit the player’s preferences and ambitions with respect to levelling and gearing and thus acts as an evolution of the Tiller’s farm from the Mists expansion before it.

It’s located in Draenor though so won’t likely be a long term settlement for the player but nevertheless it will help Blizzard prove the concept until such time as they feel ready to build the type of player housing that memorialises a player’s personal in-game history from Classic WoW through to current day, illustrating their top achievments from dungeons and raiding through to PVP and world events.

There’s also login queues to contend with. On the most populous servers of which Halona’s home realm of Silvermoon is one, login queues at the peak times on weekday evenings and weekends is in excess of 90 minutes and is often much longer.

For a subscription based service, it’s a real shame that Blizzard hasn’t developed some form of elastic server capability into their infrastructure so they can cope with pretty much any level of demand. It’s not a new problem after all.

Fingers crossed they manage to improve matters before the holiday season arrives. In any event, it’s gaming’s silly season and with over 10 great games releasing in the next two months, our team certainly won’t have any shortage of alternative things to enjoy.

Game on Halonans, game on!

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